Prismagamers

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DinoSystem

 23.50

DinoSystem is a 2D ecosystem and survival simulation in witch you manage the ecology of an evolving island and survive in it as a human, dealing with realistic survival mechanics and a deep character progression system.

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⚙️ Steam
🗝 Digital key

DinoSystem is a 2D, top-down ecosystem and survival simulation in witch you either manage the ecology of an evolving island (inhabited by dinosaurs), or survive in it as a human, dealing with realistic survival mechanics, and with a deep character progression system that tracks how your character’s body adapts over time. DinoSystem is inspired by games like Dwarf Fortress, SimLife and Notrium.

An emergent, living world:

Everything on the island is subject to biological and physical rules, and nothing comes from nothing: will you hunt the last dinosaur of its species for a steak, or will you protect it from extinction and make sure its eggs hatch? These are the dilemmas you’ll face in the game, as long as YOU don’t get extinct.

Game Modes:

– God: Manage the island ecology, change the weather, trigger devastating events, and see how the ecosystem adapts.
– Survival: Join the island as a stranded human, see how long you can survive as part of it, and how your body changes in the process.

World Features:

– Ecology simulation: the game simulates a Cretaceous ecosystem populated mainly by dinosaurs. Animals and plants don’t “spawn”; they are born, grow, reproduce and die.
– DinoSystem uses a seasonal model that calculates day/night length, relative position of the sun, and influences the weather; seasons transition is totally gradual.
– Realistic weather model that takes into account variables like time of day, humidity, temperature, and pressure; generating weather conditions like rain, snow, wind, sand/snowstorms, thunderstorm and fog.
– Thunders can trigger wildfires, which can burn down entire forests.
– Realistic water cycle: rain creates puddles that can either evaporate or grow into ponds and lakes. Evaporation takes into account air humidity, temperature and sun exposure.
– Terrain changes according to factors like presence of water, weather, vegetation, and location. Any area can become fertile or arid, new forest or grasslands may form or disappear over time.
– Fire (from torches to campfires and wildfires) consumes available fuel, releasing heat and light, and it’s influenced by air humidity and wind; you body and all objects near a fire are heated up. Fire can spread to nearby vegetation and trigger a wildfire, if ambient conditions are favourable.
– Animals AI allows them to survive in their world and adapt; they’ll reproduce, care for their youngs, look for protection or compete for food and mating.
– Each new island is generated at game start, based on parameters set by the player.
– Everything, from dead animals to branches, decomposes based on factors like temperature, humidity, and location. There is no “timer” after which an item or a carcass disappears.

Survival Features:

– Deep, complex and rewarding character progression system: metabolism, body muscles and fat change according to your lifestyle, and your character’s sprite changes in appearance to reflect this. Get fat to survive winter, get slim to be lighter and swifter, or get muscular to be stronger in combat and more capable of hard work, but make sure to eat enough proteins.
– Skin tone and hair that change/grow over time: being tanned helps in the summer, while having long hair helps keeping warm in winter.
– Needs like thirst and hunger are not just bars that drop at a constant rate: everything, from performing actions to metabolism and body weight, influence the rate at which you burn calories, consume water or get tired. For example, high temperature or intense activity make you sweat, requiring you to drink more water. Also, you won’t die directly from malnutrition, but as you starve you lose fat, until you become too weak and eventually die from the elements.
– Dozens of skills, both mental and physical, that raise as you perform the related action; but can also decay if you don’t practice them for a long time.
– Crafting/Building system allowing to create tools, clothing, weapons, as well as build your own shelter (unless you’re fine with a cave..).
– Foods with different nutrition values: meat is valuable because of proteins, but make sure you cook it…

Wymagania sprzętowe

MINIMALNE:

    • System operacyjny: Windows 7/8/10 (32/64bit)
    • Procesor: Core i3 1.8 GHz
    • Pamięć: 2 GB RAM
    • Karta graficzna: GTX 450 / 560m
    • DirectX: Wersja 9.0c
    • Miejsce na dysku: 300 MB dostępnej przestrzeni
    • Dodatkowe uwagi: If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel